Saturday 2 November 2013

Game of Thrones Me.2

Issue Date (02.11.13)

Brief.

A new 3rd person game of the award winning TV series Game of Thrones is being planned. A vital part of making an immersive game is detailed and unique non-player characters (NPCs).  Walk down any street or play any AAA game and really study how different each person you pass looks. 


For this exercise you will be required to model and texture a NPC based on photo reference of yourself to a fixed set of technical requirements.  The model must look accurate to the collected reference as well as showing good appreciation of the final aesthetic, proportion, colour, silhouette and detail density.  The mesh must be well laid out with good clean flow lines in the geometry and exhibit efficient use of texture space. It must fit seamlessly with characters from the TV series; therefore costume design and some background information on your character are needed.  

(Upload pictures of your Sketchbook here Michelle!) Left it at home. :(

+ Some images that have helped me with finding who i want my character to be like.











I came to the conclusion I would like to do myself in a high garden/ Margaery Tyrell style.

However to understand what I am going to be making with 3DsMax I have been issued a task to write a 1000 word essay on topology as part of the brief.

The deadline is 13/01/2014

Friday 1 November 2013

Game Of Thrones Me 1


(27/09/2013) - Before Brief Started.
So I'm modelling my own head D:!      

Sorry for the really bad quality photo's... They where taken on a mobile device!!

 Here is my Low poly model with topology visible at just under 2000 triangles.
Yes I used turbo smooth here but its just to make it look better :)


With a basic texture (not final) just to add a tad more human to the model :)




 Next I shall create some better photo realistic textures, some good AO and Normal maps to create the high definition finish on the low resolution model!

I shall also in the near future create my body to fit my head onto!